I spend an awful lot of time trying to push the boundaries of my favourite engines in little prototypes, so that they can do stuff they weren't designed for. I like the challenge. You can click on the images to get more details.
Tower is a proof of concept for fake-3D DRPG in RPG Maker 2003. It also includes a basic craft system, first person view movements, and simplistic battles.
Assets are from Legend of Mana, Nora to Toki no Koubou, Heroine Dusk, and some made by me.
The Holy Whale
This project was created to show the possibility of semi-random generation (think Spelunky) with alternative moves in RPG Maker 2003. The player is The King and can use chess moves (Knight, King, Foul) to
overcome the dangers of the hidden path. His goal: awaken the Holy Whale, said to be able to bring peace to his lands.
Assets are all mine and can be downloaded for free on itch.io.
Choose your own adventure
Who doesn't remember those books that were used and re-used endlessly in one's childhood? This prototype was designed for RPG Maker XP, and includes rules, Adventure Log, and cute animations.
Nothing really playable though, as the story was not implemented.
Assets were downloaded from Sthutterstock (book) or made by myself.
Misc. Mini Games
I sometimes create useful little tools or pieces of codes. You can find a list down there.
Ren'Py animation & Automatic image declaration
This tool was created after the GDA Visual Novel Jam . Impressed by the game Chester
made in such a short time, while she was still discovering Ren'py, I digged into her source code to find an awful lot of lines dedicated to images and animations (lapsync) declaration.
I decided to make a tool to do this automatically, based on the folders structure.
You can download it >> here <<